The game will also have the phrase “VR” in the title, which does suggest that’s being built specifically for the technology instead of just being a game that also works with VR. That seems logical, considering Oculus and Microsoft already have a partnership to include an Xbox One controller with every Oculus headset. Also, these new Xbox consoles are said to be part of “Project Helix”, an ongoing project within Microsoft that aims to bridge the gap between the Xbox gaming console system and the Windows computer system. From speculation over a more powerful Xbox One console to chatter over a “major” European developer planning to debut an Xbox One VR game during E3, Spencer has kept his cards close to his chest by declaring all these rumors as mere “creative chatter”.
Also, Microsoft is reportedly working on a new Xbox One console that will handle the requirements of today’s best VR headsets. Seeing as well that the current generation of Xbox One’s don’t have VR support, the understanding right now is that the yet-to-be revealed game will be made for the next Xbox One variant.
For those still unaware of Sony’s upcoming improved gaming platform, the PlayStation 4 is codenamed NEO and is expected to have an enhanced processor speed, memory bandwidth, and graphics capabilities. However, there is scepticism that it will be possible for game studios to deliver 4K gaming in the foreseeable future, and certainly not with the PlayStation 4.5 / NEO. Furthermore, there will be a PC and PS4 release of the VR game as well.
The first-ever virtual reality game for the Xbox One is allegedly in the works. However, it is expected to be significantly more powerful than previous Nintendo consoles, with the Nintendo NX being linked with processing power in excess of the existing Xbox One. Rumors suggest that the pricing for the console has not been finalized.
The Xbox One Scorpio is the wildcard of the three, with Microsoft having even denied its existence publicly.
The Xbox One Preview Program has been around since past year, but has gotten a major push as of late due to the earlier implementation of backwards compatibility with 360 for members.