Definitely not a problem, considering the game is still far from release.
This isn’t coming from some Nintendo employee at the bottom of the totem pole, this is coming from Aiji Aonuma – the maker of Zelda, one of the biggest developers at Nintendo.
The producer of Zelda: Breath of the Wild has admitted that having experimented with it, his team rejected the idea of incorporating Wii U GamePad functionality into the game.
Here’s what Miyamoto had to say about the possibility of revealing a new Mario game at E3 2017… If you decide you want to ignore questing for awhile and just want to travel around collecting mushroom, you can! Some people who have played the game have also stated that the world is so large that spending about half an hour in it will only allow for one percent of it to be discovered. But when that date passed and the delays got a little lengthier, speculative theories suggested it was the development on Nintendo’s next console, the NX, which led to the game’s problematic release. Hardcore Zelda fans will no doubt notice plenty of nods to previous titles, but newcomers won’t have decades of lore shoved in their faces. Many promote gameplay over narrative, and it seems this will be true here.
Over the course of the morning Nintendo fans have been talking about the brand new trailer for the latest Zelda installment: “‘The Legend of Zelda: “Breath of the Wild“, which made its debut at the E3 2016 expo.
The company has been stung by the rise of mobile gaming on smartphones, which limited demand for its handheld game consoles, and slow sales of its Wii U console.
Lastly, the game’s world has also been praised, as its size it’s quite surprising, even more so considering the 10 minute long E3 2016 demo didn’t allow to do much.